- Not sure I fully agree with everything being claimed in this Atlantic article, but it does raise an interesting question - and no, it's not the tired one about "art." It's more the implied question: when is a game (or artistic product, really) "finished"? Does the ability to patch/fix games so easily undermine their value? In other words, how is the idea of a "published product" changing?
- An Australian columnist reads some serious political and moral subtext in Angry Birds.
- At Gamasutra, designer Ernest Adams' column on "joy" in games is a terrific read for aspiring developers and established pros alike. As a player, there's a lot of fun to be had in just screwing around in a game world.
- My favorite thing about Stallion83 - he of the quest for 1,000,000 Xbox achievement points - is the way even the most tongue-in-cheek fluff piece about him inspires crazy polarizing reactions.
Friday, October 29, 2010
The Oh God I Really Need A Weekend Edition: