- A cool thesis project in which the author creates female character models for Team Fortress 2 and raises some interesting questions about gender in game design.
- Terrific piece from The Escapist about being a gamer with OCD. Read this especially carefully if you're one of those people who needs help seeing past stereotypes.
- I don't entirely agree with everything in this Kotaku feature on the problems with lumping games into genres, but it's worth a read, if only to prompt some critical thinking about how what we call games translates into how we interact with them and with each other.
- From the same publication, a profile of scientist brothers who decided to make a zombie game for the iPhone/iPod Touch - and pulled off a David-and-Goliath-style victory over major publishers on the sales charts.
- My old college pal Mike Schramm gives us a great preview of the odd conglomeration that is the "Cyber Renaissance" art style of the upcoming Deus Ex: Human Revolution.
- This post from The Brainy Gamer reads between the lines of NYT game critic Seth Schiesel's most effusive reviews to show us a "journalist advocate" desperately trying to break down the wall separating videogames from mainstream respect.
Friday, May 21, 2010
Some great finds around the web this week, all about crossing boundaries and breaking down barriers. Please to enjoy.